: Plot and/or ending details follow.In late August in the year 1839, Daniel, a young man from London, awakens in the dark halls of the Brennenburg Castle with little to no memory about himself or his past. All he can remember is his name, and that he lives in Mayfair and that something is hunting him. Shortly after awakening, Daniel discovers a note written to himself, from which he learns that he has deliberately erased his own memory, and that he needs to descend into the Inner Sanctum of the castle to kill the Baron, Alexander.The exploration of the dark depths of the castle (following a trail of pink liquid that he seems to have left for himself,) is also a journey into his own erased past, as he discovers not only notes and his own journal entries, but experiences visions of past events that took place within the castle's countless chambers (including memories that are not his own). While he unravels the mysteries of Brennenburg Castle, he also finds himself hunted by a dangerous unearthly presence that manifests itself as a corruption that is slowly covering the castle in fleshy, acidic growths, and bizarre monsters against which his only defense is to flee. These events are linked and pertain to why Daniel came to Brennenburg.Daniel was once a part of an archaeological expedition to Africa, in an attempt to excavate a tomb called 'The Tomb of Tin Hinan.' He came across a mystical orb buried within the ruins of the ancient temple, and brought its broken pieces back to England where he successfully assembled them. Daniel started to seek information about the Orb's history from a geologist and a professor.However, he began to be plagued by nightmares, and several people who came across his path, and that of the Orb, died horribly at the hands of the 'Shadow' that appears to dog his footsteps.
Desperate and despairing, he received a strange letter from a Prussian baron named Alexander, who promised protection if Daniel would sojourn in his castle.Daniel had no other choice but to flee to Brennenburg. As he arrived at the castle, he was greeted warmly by the baron, Alexander of Brennenburg and his servants, who appeared to be very pleased by Daniel's arrival. But the young man was unaware, the enigmatic deity had silently chased him to Brennenburg.
Alexander knew this, and promised Daniel that they will banish the cosmic beast forever.Alexander told Daniel all he knew about the Orb's power. Daniel doesn't seem to be interested about the artifact's true nature and suggested that they should throw it away. Alexander advised against that as Daniel would still be a part of the Orb, and eventually be consumed by the Shadow. Having the Orb, he could still fight back. Daniel asked Alexander about the letter he sent to respond Daniel. Alexander simply said, things can be done, but at a price.Alexander showed various parts of the Brennenburg castle to Daniel, including the archives, a refinery, a prison where he kept the 'criminals,' a bottomless pit called the Chancel, and the Inner Sanctum itself, where they can permanently banish the Shadow.During their visit in the Inner Sanctum, Alexander began to tamper with the Orb, thus enraging the Guardian, whose fleshy residue appears in the Sanctum.
Alexander quickly covers the Orb and the Shadow disappears. He tells Daniel that they have very little time to banish the Shadow. They must quickly start the Warding Ritual before it's too late.However, Alexander's promise of salvation was a lie. He is actually an otherworldly life-form who has spent centuries in Brennenburg, attempting to open a 'gate' back to his own world. To do this, he needs a substance called 'vitae,' which can only be harvested from the blood of agonized humans.
He also needs a usable Orb. As such, Daniel is a boon to his efforts: Alexander employs him as his personal torturer, replacing his former servants who become the monsters Daniel flees from, and claiming that the vitae will fuel a ritual to banish the Shadow from Daniel's presence forever. Daniel initially embraces this role, particularly when Alexander tells him that the humans he is seizing are vile criminals.
About This GameThe last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.Awake.Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core.You stumble through the narrow corridors as the distant cry is heard.It is getting closer.Explore.Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories.
The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits.A sound of dragging feet? Or is your mind playing tricks on you?Experience.By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand.Something emerges out of the darkness. It's approaching.
Amnesia The Dark Descent Revenge Ending
Fast.Survive.Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits.Do you have what it takes to survive?