Star Citizen Hotas Setup

Star Citizen Hotas Setup 4,6/5 6155 votes
  1. Star Citizen Thrustmaster Hotas X Setup
  2. Star Citizen Hotas Setup Guide

The ultimate combination for the price. Considered by many to be the ideal configuration when it comes to HOTAS, deploying both the CH Pro Throttle ($122.95) and Thrustmaster T-16000M ($50.37) will ensure you'll have instant and accurate response in flight. Plug-and-play and a host of programmable buttons help make them ideal for space simulation titles.Bottom line: If you don't have massive amounts of cash to spend on a HOTAS setup, this is among the best you'll get for your buck.One more thing: CH is pretty much like Nokia — they build their stuff to last. Why CH Pro Throttle + Thrustmaster T-16000M make up the best HOTAS systemIf you're set to primarily play the likes of Elite: Dangerous and Star Citizen, this HOTAS (Hands On Throttle-And-Stick) setup will serve you well. The CH Pro Throttle offers a nice amount of resistance that enables you to control the amount of output for better ship maneuverability.

And it's CH, so the device itself is designed and built to last for thousands of hours of flight time. So just what do you get with the throttle functionality? There's a whole lot more.With space simulation titles, you're going to need a bunch of buttons available to map various functions.

This is where the 24 (!) buttons come into play with a total of 176 programmable features that can be configured with the control manager software. Unfortunately, there's no detent for those who prefer to have a physical latch to prevent further activation without being disabled, but like all throttle sticks, you'll get used to the travel.As for the Thrustmaster T16000m, it's not the best stick on the market (seriously, you can spend up to $500 on a top-end HOTAS setup). That said, it's fully ambidextrous, sports magnetic sensors for highly accurate friction-free use, and features a plethora of buttons that can be personalized to pack even more functionality without having to reach for the keyboard. There are 12 located on the base and 4 on the stick itself.If you have more than $250 to splash out on a HOTAS setup, you'll be able to purchase higher quality products, but we feel CH Pro Throttle + Thrustmaster T-16000M is a solid combination. The ultimate combination for the price. Considered by many to be the ideal configuration when it comes to HOTAS, deploying both the CH Pro Throttle ($122.95) and Thrustmaster T-16000M ($50.37) will ensure you'll have instant and accurate response in flight. Plug-and-play and a host of programmable buttons help make them ideal for space simulation titles.Bottom line: If you don't have massive amounts of cash to spend on a HOTAS setup, this is among the best you'll get for your buck.One more thing: CH is pretty much like Nokia — they build their stuff to last.

Citizen

With the poll about HOTAS I have been debating on if I should wait to see what offical joystick setups will be released. It seems like HOTAS is the best setup for planes but a dual joystick setup might be better for a space sim.

I was thinking more about the full range of ship monuvering that you might want to control and think a setup to where the right joystick that controls pitch and yaw would be good, maybe even one that twists as well to function as rudders for turning. Then for the left hand joystick forward on the stick is throttle or move foreward, break to all stop be a centered joystick, then back on the stick for full reverse, then for turning left and right that would be setup as strafe left and right. The main issue I see with that would be that to be going full throttle forward you would have to always be holding down the left stick, but there might be a joystick option where you could put it full throttle then click to lock it in place as sort of manual auto pilot at least for throttle.I don't know that must about HOTAS setups but if they had one of those where the throttle also had a left and right axsis that you could bind for strafe left and right that would probably be best for a space sim. Maybe there are also some helicopter setups which account for left and right strafe which might work well.I am no drummer so I doubt I will use rudder pedals for anything, my feet just aren't that coordinated while I am doing other things. What are some good setups to take a look at while waiting to see what the offical star citizen joystick setup will be? I've tried using a HOTAS with VTOL/6DOF vehicles before. It's not too great.

There's simply not enough ways to express the motion. Even when the stick has a rotation function, I just feel it's not enough (and difficult to utilize properly). Pedals might have helped but were not available to me.

And also serve as a large barrier to entry.A traditional 2-Joystick Setup has worked well for me in the past but has it's own limits as well. Perhaps I am simply more accustom to the device and can compensate for it's shortcomings easier. My set up is Saitek x52 pro and Saitek rudder pedals the x52 alone is not enough but adding the pedals allow for horizontal and vertical movement the whole set up works really well for me.

I think no matter what way you go you'll enjoy yourself, but really if you use a HOTAS you will need pedals if i didn't have them I would be missing out on some mobility.What kind of mobility do you mean? I plan on using HOTAS, and mapping lateral/vertical thrusters to one of the 8-way hat switches.I've personally had bad luck with rudder pedals, they never seem to stay in place. Maybe I need to build a cockpit in my basement. What kind of mobility do you mean?

I plan on using HOTAS, and mapping lateral/vertical thrusters to one of the 8-way hat switches.I've personally had bad luck with rudder pedals, they never seem to stay in place. Maybe I need to build a cockpit in my basement.

Hmmmmm.Ah yeah that is right some joysticks have those hat switches on top.It will be sick if you can set those hat switches up to control those class 2 weapon mounts. I am leaning more towards a custom 2 joystick setup at this point. If you have that level of fire control for weapons I would want that on hat switches on right hand and a twist joystick for that position for turning for fine tune weapon fire. Basically left hand would just be tied to single plane direction of your ship. My brain seems to approve of that idea more than the other setups since I dont really want to get into foot pedals.

Quick question. Never run a dual-stick setup. What do you do for throttle?Left joystick full foreard for full throttle, middle position for all stop, and pull back for full reverse. That setup with straife left and right for the other axis basically puts the single plain ship movement controls in one hand and with pitch and yaw in the other your conroling the more 3d movements there in the right hand.Another suggestion might be to use a rudder but set it up to be a throttle which would make it more car like. I think it's a go that the team is creating a stick system specifically for Star Citizen. The poll they put up showed that people wanted to make sure it was usable in other games as well though so.

Who knows how it will turn out.My guess is that they will have this in mind because I've heard Chris say something before about using two sticks because of the mobility issue with vtol/6dof. I feel like whatever they create will attempt to solve that problem on the stick or hotas setup. I do have pedals right now along with the Warthog hotas. Somewhere in all those little joysticks between the two pieces and pedals, I think it will be fine.

The upcoming game, Elite Dangerous, is going to get a workout from me if it drops before we get the dogfighting module (and I'm still buying Elite anyway. 1:1 scaled Milky Way?

Yes please.).Nahku, for the pedals thing the best way to do it without going nutso with a cockpit setup is to get a narrow strip of plywood. You cut a notch in one end for the front wheel of your office chair. When you fly, slip the wheel into the notch, sit in the chair and your pedals are bolted to the other end of the plywood strip. 100% solid.What's everyone's suggestion on a game to play that most resembles the system Elite and Star Citizen will have so we can start testing out our current setups?

Wes - 'Nahku, for the pedals thing the best way to do it without going nutso with a cockpit setup is to get a narrow strip of plywood. You cut a notch in one end for the front wheel of your office chair. When you fly, slip the wheel into the notch, sit in the chair and your pedals are bolted to the other end of the plywood strip. Wow, that's a really good idea.Sorry for the formatting, jacked up my quote.I have logged almost a thousand hours in MS Flight Simulator X.

I know a thing or two. But instead of going overboard, why not just use a twist joystick? It would solve the problem of yaw control without the expense and work of rudder pedals. Which you can use any set of pedals for, js. Also, there are full-scale sim pits that you can build for flight sims.

Star Citizen Thrustmaster Hotas X Setup

I wouldn't doubt we would see those for SC. I don't know if a twist joystick will offer the more precise control for me. I have a much harder time maneuvering a stick properly while also having to twist it. I much prefer rudder pedals.That said, twist can work perfectly fine. It's especially good if you're on a budget. I used a cheapo Logitech 3D Pro whateveritscalled thingamabob for a while and it was completely fine.

Star Citizen Hotas Setup Guide

$25 when I bought it.Also, when I said extensive research on flight sim related stuff, I was just referring to all the weird stuff people do to get their setups to work like the piece of plywood thingI am definitely NOT a pro at flight simming. I don't know if a twist joystick will offer the more precise control for me. I have a much harder time maneuvering a stick properly while also having to twist it. I much prefer rudder pedals.That said, twist can work perfectly fine. It's especially good if you're on a budget.

I used a cheapo Logitech 3D Pro whateveritscalled thingamabob for a while and it was completely fine. $25 when I bought it.Also, when I said extensive research on flight sim related stuff, I was just referring to all the weird stuff people do to get their setups to work like the piece of plywood thingI am definitely NOT a pro at flight simming.you will be soon.